FPGA + OV7670 = Super slow UART webcam

What do you get when you combine an FPGA with some SDRAM and an OV7670 camera, transferring uncompressed frames through UART? Really poor performance, reliability and a pretty useless end product… Though just because it sucks that doesn’t mean it isn’t worth doing! I’ve had my first exam and I’ve wanted to crack on with […]

FPGA based Mandlebrot set generator

Mandlebrot Set Generator As I said in my last post, I implemented a Mandlebrot set generator in my STM32. Even though it was running at 64MHz, generating the set took a fair bit of time, slow enough to not even maximise the fully available SDRAM capacity at the time. At this point, I decided to […]

Anthrophex – Update 3/5/17

(Its now 4/5/17 shhhh) Frame So last night I was in the hackspace testing out my new hinges and moved actuator. Sadly, the hinges once again were too weak to fully support my weight (ugh) so it’s made me rethink the design of each leg. I am however going to keep the hinges for now […]

Anthrophex – Linear actuator feedback

Obviously having feedback for each of the linear actuators is a pretty big requirement (though not essential realistically for the leg lifting actuators), therefore a fair bit of through needs to go into this section. I was originally going to use flex sensors on the joints to measure the angle of each joint but after […]

The H Trike – Part 3

Drives galore! I’ve had quite a few drives round my estate both on and off road – super legal… of course, all private land… yada yada yada. I’ve done a small video showing parts of the trike and my gran filmed me driving around in the bottom of our close.   Battery life and performance […]

FPGA VGA and SDRAM

The magic 3! FPGAs being the coolest components out there, with VGA being the standard for all graphics and finally; SDRAM, the base of all synchronous memories. These past few days, I’ve been designing an FPGA based SDRAM controller as I’ve got an SDRAM chip on my FPGA development board which I haven’t yet interfaced to. Instead […]