Anthrophex – New Controller Board

So today has been exceptional! I’ve made loads of progress with thanks to the arrival of my new components. As was stated previously, there were way too many losses in the gate shift registers using the 4x 1k resistor arrays. Therefore, I needed to replace the arrays for 1k resistors to the gate (maximum output […]

Anthrophex – Update 3/5/17

(Its now 4/5/17 shhhh) Frame So last night I was in the hackspace testing out my new hinges and moved actuator. Sadly, the hinges once again were too weak to fully support my weight (ugh) so it’s made me rethink the design of each leg. I am however going to keep the hinges for now […]

Anthrophex: Part 1 – The design

Half man, half (ant, beetle, grasshopper, cockroach…), the ultimate dream of creepy sci-fi locomotion. I’m sat here with a 6 legged centaur like image in my head, somewhat like the Scorpion King from The Mummy (exceptional 1999 CGI). Probably about the strangest intro to a post I’ve ever written but hey! It’ll do. This is […]

The Neon Clock – Part 2

Today, my PCBs arrived, wahoo! Therefore I’ve been able to have a quick go at making my neon clock. I tested it in parts to make sure each section worked before putting it completely together. Unfortunately, my high voltage PNP¬†transistors haven’t arrived yet so I’m currently testing it with TO92 transistors in their place. Testing […]

4×4 Font and 100w LED updates!

4×4 Font Well! With the advent of multiple new LCDs to test out, I decided to challenge myself to designing a 4×4 font, a pretty grim task if I’m honest. A 4×4 font with good byte packing could store the whole font set from character 32 to character 127 in 190 bytes. Note that for […]

Pedals, pedals, pedals!

As some of you might know, one of my main most favourite hobbies ever is playing bass! When bass playing and electronics mix, the end result is generally either the Phobass or bass effects pedals! I had previously made many pedals in the past and two were consistent additions to my pedal board but stupidly, […]